Issue #14 Correction
Due to an organizational over site on my part, the amazing images of Maid_San by FEDB, were not included in this issue’s gallery as intended, but the blend file he supplied for study was included in our blend file download.
FEDB has informed me that he will be posting these images on his personal blog for all to admire and study. You are also encouraged to check out the forum Gallery thread on his character to gain insight into his methods as well as see how the character developed.
We are sorry for the inconvenience and also appologise to FEDB for any inconvenience and confusion caused by this over site.
Blenderart Mag Issue #14 now available
Welcome to Issue #14, “Cartoon & GE”
If you haven’t yet played with Blender’s Game Engine, here is your chance to learn about some of the fun and interesting possibilities available. As well as some of the latest tips, techniques and “behind the scenes” looks at cartoon modeling.
So grab your copy today. Read the whole article >>
Node Cookbook: Update
Ok, I’m a bad little project announcer. While I had been considering something like a Node Cookbook for quite a while before I announced it to the community, I should have waited until after the holidays to announce it. Holidays are always very busy and hectic at my house and a project of this scope will take a fairly good investment of time. Read the whole article >>
Happy Holidays from the staff at BAM
The staff of Blenderart Magazine wishes you and yours a safe a happy holiday season and best wishes for the year to come. May all your blender projects be completed and all your renders amazing!
The year is already off to a bang with Project Peach in full swing, Project Apricot about to gear up and a new issue of Blenderart Magazine soon to be available. So hold on to your seat, this party is just getting started.
Call for Content Blenderart #14
It’s time again to start thinking about articles, tutorials and images for Issue # 14 of Blenderart Magazine.
In this issue we are focusing on ‘Cartoon Modeling and Game Engine’.
We are looking for tutorials, “making of” articles, and projects of interest that focus on either Cartoon Modeling or the Game Engine.
BAM Collection & Issue 13 Torrents available
We have finally released our BlenderArt Magazine Collection issues 1-12 spanning 2 years worth of tutorials, articles, & galleries from the Blender Community into 1 easy-to-download Torrent. Special thanks to the Free Software Mac User Group (http://freesmug.org) for tracking this torrent for us. This method of file distribution will help us & our mirrors reduce our server loads and give the community a chance to help us distribute the magazine with your resources.
Together we will build a better community, one download at a time, and remember, please keep your downloaded torrents running as long as you can to help other users.
Welcome to Issue #13, “Fantasy”
We have packed our 2nd Anniversary issue full of amazing articles and tutorials guaranteed to jump start your own fantasy project. Not only do we take an inside look into the minds of some very talented artists, we also showcase two new games created in blender and a python script sure to inspire a fantasy or two. So grab your copy today.
Also be sure to check out our gallery of wonderful images submitted by very talented members of our community.
Read the whole article >>
Blenderart Special Project: Material Node set-up ‘Cookbook’
Blender Material Node Cookbook
After having received very positive feedback on this project idea, I have decided that there is no time like the present to get it started. After giving it some thought, I am considering some of the following options:
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pdf chapters separated in logical categories for a smaller download size
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each category could be updated quickly and or a new pdf with additional nodes could be created
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a flash card based system (or more appropriately recipes cards) with the node set-up image on one side of the card and the description/how to on the reverse side
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recipe cards could be added as need with 1st sets bundled according to category and future releases in one download that could be added to your previous sets.
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New Poll: Material Node Cookbook
As blender users become more familiar with the Material Node system, a lot of very cool Material Node setups are being created. Unfortunately, the greater majority of these setups are spread all over the net on various forums, threads and websites. BAM thinks it would be beneficial to the community to gather up as many of these wonderful setups (with the artists’ permission of course) as we can find, add a short ‘how to/description’ of how and why it works and bundle it all in a pdf format ‘Cookbook’.
It would allow users to quickly get the look they need without re-inventing the wheel, so to speak. It would also provide a valuable learning tool for users that are still struggling with the whole Node system.
So weigh in and give us your opinion on this project.
Our Readers have Spoken
Our recent poll on “What topics would you like to see Blenderart cover” is now closed. With 500 votes having been cast, we have good sampling of our readers’ interests and what you would like to see covered in future issues.
As the most voted for topic, Issue #13 will be “Fantasy” with the following issue to be on either Game Engine or Cartoon Modeling and perhaps both
We will eventually cover all the topics in the poll, so not to worry if your favorite doesn’t show up for a while.
The BAM staff thanks you for your participation.






