Call for Content Blenderart #15

Posted by: dreamsgate under Call For Content on February 11, 2008 |

It’s time again to start thinking about articles, tutorials and images for Issue # 15 of Blenderart Magazine.

In this issue we are focusing on ‘Art of Animating’.

We are looking for tutorials, “making of” articles, and projects of interest that focus on the art of Animating.

It’s time to share your knowledge of:

Recent improvements in animation tools
Facial animation: emotions, lip syncing, phonemes
Making your animation more believable: arcs, follow through, secondary actions
Free characters and character rigs
Making of articles on any animated short you are working on or have completed.

Also wanted, great shaders, materials and node setups for any great looking materials and effects.
Articles

Send in your articles to sandra
Subject: “Article submission Issue # 15 [your article name]”Author guidelines are available here.

Use of ‘blenderart theme’ for blender is recommended for Screen-Shots.

Gallery Images

As usual you can also submit your best renders _based on the theme_ of the issue. As the theme of this issue is Art of Animating, round up your best Animation renders for submission. Please note if the entry does not match with the theme it will not be published.

Send in your entries for gallery to gaurav
Subject: “Gallery submission Issue # 15″

Note: Image size should be of 1024x (width) at max.
Last date of submissions March 5th, 2008.

Good luck!
Blenderart Team

2 Comments »

  1. I think that it would be a good offer to edit a issues about ‘Effects and Physical Simulation’: Hair, soft bodies, fabrics and liquids. I wait that the community of blender helps to develop solutions for physical behaviors.
    Indeed thank for your work!

    Comment by dagarpe — February 13, 2008 @ 6:43 pm

  2. Yup I agree with Dagarpe. I would love to see an issue dedicated to hard/soft body, hair and liquid simulations.

    Comment by Erik — March 10, 2008 @ 7:58 pm

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