Call for Content Blenderart #12
It’s time again to start thinking about articles, tutorials and images for Issue # 12 of Blenderart Magazine.
In this issue we are focusing on ‘Texturing’.
This issue we aim to look at the art/technique of 2d texture creation, creating convincing procedural textures, Nodes, UV mapping and painting of those maps.
We are looking for tutorials, “making of” articles, and projects of interest that focus on Texturing techniques, “how to” and tips. We would also welcome tutorials addressing how lighting works with materials/textures.
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Issue 11: Mechanical Issue Released & Blenderart.org gets a makeover!
Welcome to Issue #11, “Mechanical Special”.
NOTE: As of now, the only mirror not up is S3D! Everything else works…
We have 60 pages full of Mechanical Modeling for you check out and enjoy. With several tutorials as well as “Making Of’ articles this is sure to get you fired up and modeling a score of mechanical models in no time at all.
Also be sure to check out our gallery of wonderful images submitted by very talented members of our community.
As you read this posting, you may notice that the site has gotten a full overhaul.
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