Call for Content Blenderart #16

Posted by: dreamsgate under Call For Content on April 17, 2008 |

It’s time again to start thinking about articles, tutorials and images for Issue # 16 of Blenderart Magazine.

In this issue we are focusing on the ‘WOW! factor’. Read the whole article >>

Blenderart Mag Issue #15 re-uploaded with Corrections

Posted by: dreamsgate under Releases on April 7, 2008 |

Due to some oversights during the final proofing process, a few typos made it to the final draft of the magazine. We have corrected those issues and re-uploaded a corrected file. The corrected file should appear on the other mirrors within a few days.

Sandra Gilbert, Managing Editor

Blenderart Mag Issue #15 now available

Posted by: dreamsgate under Releases on April 4, 2008 |

Welcome to Issue #15, “Animation”

This issue covers animation basics and beyond with a variety of articles and tutorials that will help you take your animation from ok to wow. We also hear from Claas Eicke Kuhnen on his use of blender in the classroom setting as well as using blender for product modeling and light setups for quick renders. Read the whole article >>

Two New Blender Magazines Have Launched

Posted by: dreamsgate under News on February 25, 2008 |

In a community as big as Blender’s, the need and desire for Blender publications is obviously great. So we are pleased to see not one but two new Blender magazines appear in the Blender community. Read the whole article >>

Call for Content Blenderart #15

Posted by: dreamsgate under Call For Content on February 11, 2008 |

It’s time again to start thinking about articles, tutorials and images for Issue # 15 of Blenderart Magazine.

In this issue we are focusing on ‘Art of Animating’.
Read the whole article >>

Issue #14 Correction

Posted by: dreamsgate under News on February 6, 2008 |

Due to an organizational over site on my part, the amazing images of Maid_San by FEDB, were not included in this issue’s gallery as intended, but the blend file he supplied for study was included in our blend file download.

FEDB has informed me that he will be posting these images on his personal blog for all to admire and study. You are also encouraged to check out the forum Gallery thread on his character to gain insight into his methods as well as see how the character developed.

We are sorry for the inconvenience and also appologise to FEDB for any inconvenience and confusion caused by this over site.

Blenderart Mag Issue #14 now available

Posted by: dreamsgate under Releases on February 4, 2008 |

Welcome to Issue #14, “Cartoon & GE”

If you haven’t yet played with Blender’s Game Engine, here is your chance to learn about some of the fun and interesting possibilities available. As well as some of the latest tips, techniques and “behind the scenes” looks at cartoon modeling.

So grab your copy today. Read the whole article >>

Node Cookbook: Update

Posted by: dreamsgate under News, Special Projects on February 3, 2008 |

Ok, I’m a bad little project announcer. While I had been considering something like a Node Cookbook for quite a while before I announced it to the community, I should have waited until after the holidays to announce it. Holidays are always very busy and hectic at my house and a project of this scope will take a fairly good investment of time. Read the whole article >>

Happy Holidays from the staff at BAM

Posted by: dreamsgate under News on January 4, 2008 |

The staff of Blenderart Magazine wishes you and yours a safe a happy holiday season and best wishes for the year to come. May all your blender projects be completed and all your renders amazing! :)

The year is already off to a bang with Project Peach in full swing, Project Apricot about to gear up and a new issue of Blenderart Magazine soon to be available. So hold on to your seat, this party is just getting started.

Call for Content Blenderart #14

Posted by: dreamsgate under Call For Content on December 12, 2007 |

It’s time again to start thinking about articles, tutorials and images for Issue # 14 of Blenderart Magazine.

In this issue we are focusing on ‘Cartoon Modeling and Game Engine’.

We are looking for tutorials, “making of” articles, and projects of interest that focus on either Cartoon Modeling or the Game Engine.

Read the whole article >>

Next Page »